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Old May 30, 2006, 06:42 PM // 18:42   #21
Wilds Pathfinder
 
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Guild: Remnants of Ascalon, KT alliance
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Quote:
Originally Posted by KvanCetre
Obvious Solution: Do alliance battles and get away from those worthless missions
whorst post ever...

I love these missions, and I know alot ppl who like it to.

I understand that you don't like this situation, but I just don't let it get me, start a new game take some screenshots, report those ppl and start over.

I am sure A.net does alot against these ppl
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Old May 30, 2006, 07:03 PM // 19:03   #22
Krytan Explorer
 
Join Date: Dec 2005
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Just remove faction rewards for the losing side and/or add faction penalties for quitters. Yes, I know the standard counterarguments for these. They have never been convincing.
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Old May 30, 2006, 07:30 PM // 19:30   #23
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Quote:
Originally Posted by Stabber
Just remove faction rewards for the losing side and/or add faction penalties for quitters. Yes, I know the standard counterarguments for these. They have never been convincing.
Um...ok

We fight. Its a close match. You win by a smidgen. I get nothing?

Even a losing team in Random Arena get faction per kill.

Unacceptable.

Quitter penalties = YES PLEASE!
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Old May 31, 2006, 01:35 AM // 01:35   #24
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Quote:
Originally Posted by Ken Dei
People take it more seriously now. I personally really do hate most Kurzicks. I didn't used to, and my taunts used to be all in fun. But that all changed after going to House Zu Heltzer and finding out they don't look down on all the cheaters that go to Luxon sides to quit/go afk. Frankly, in war, there's supposed to be some modicum of begrudging "respect" for the other side. The Kurzicks trashed that in no time by using as many dirty tricks and nasty insults as they could.

Now I see them all as what come out the back end of our turtles.
wow someone needs to get out in the sunshine and meet people.
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Old May 31, 2006, 01:42 AM // 01:42   #25
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Join Date: Apr 2005
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Quote:
Originally Posted by fiery
It's called turn off all chats, let the little kids have their little bit of terestorone joy.
And how exactly does turning off chat prevent that kid from quitting the team and leaving you shorthanded?
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Old May 31, 2006, 02:41 AM // 02:41   #26
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Join Date: Jun 2005
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Quote:
Originally Posted by Stabber
Just remove faction rewards for the losing side and/or add faction penalties for quitters. Yes, I know the standard counterarguments for these. They have never been convincing.
Then guess what? Nobody will play on those maps anymore.

NOBODY.

Either that they will still keep playing, but upon entering the game they just take a quick glance at the party list, go "WTF YOU NOOBS NO MONK NO MM GL GUYS CYA" and starts to AFK cos it is.. simply put, not even worth the electricity you are using to power on your PC during that time.

Hell I'd rather just go 55 in the Echovad forest, more money for my time, and buy the Amber outright. Who needs to do these stupid BS PvP missions anyway.
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Old May 31, 2006, 03:03 AM // 03:03   #27
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Location: Anchorage Alaska
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its actually quite funny. We Typically MMORPGers or in this case COMRPGers; "see I am finally willing to acknowledged that lol" ; Are just this side of being addicted to a game world over their own... I'm boarder-line. But now that summer is here I have alto going on in real life to pull me away from the game, that is why I went so Gun-Ho on it right when factions came out...

Ther was an interesting artical written many years ago in Massive Online Gaming Magazine "Why MOGers Love to Hate their Games" the folks ther were talking to is from the Themis Group. Basically a Online Corporate think tank for MMO style marketing strategies...

The Analogy they used was really really good. and the best I have ever seen to relate to the phenomena...

Basically its this...

Quote:
"Ever see a Home-Town fan at a baseball game scream obscenities at the clean-up hitter for striking out with a man on base in a really close game?"
well its the same thing with fans of MMO games. The obsession is intense.. And if there is a call that significantly effects the game as a whole its normally badly received... Alla Nerfage...

Quote:
"MOG players have that same sense of passion and identification with the game they choose to 'LIVE' in."
I'll save a spot to upload a Screen of the Old article. its a good short read... But you get the jest of it with this post...

Ingram...
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Old May 31, 2006, 03:10 AM // 03:10   #28
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It's just a game. Ppl shouldn't take it personal. Just remeber there's lower forms of life all around us
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Old May 31, 2006, 03:13 AM // 03:13   #29
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Quote:
Originally Posted by Ken Dei
Frankly, in war, there's supposed to be some modicum of begrudging "respect" for the other side.

many dirty tricks

Everything is allowed in War and Love,
dirty tricks is how you win war's, not by being polite to the enemie
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Old May 31, 2006, 03:31 AM // 03:31   #30
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Unfortunately for the sanity of people, they have to remember that this is a game of a war, not a war. Not all's fair in a game, so have some respect for other players.
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